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Titus Chalk con Generation Decks: The Unofficial History of Gaming Phenomenon Magic the Gathering
For some, a game of cards is just a way to pass the time. But for an awkward generation on the cusp of the internet age, it became a way of life. Generation Decks tells the story of the millions of fans worldwide who fell hopelessly in love with the mould-breaking fantasy card game, Magic: The Gathering. The brainchild of misfit maths genius Richard Garfield, Magic combined fiendishly complex game play with addictive collectability. When it came out in 1993, it transformed the lives of quiet braniacs who had longed for a way to connect and to compete. It made millionaires of its creators, who shook up corporate America. And it kick-started the era of professional gaming.